Getting closer
Added a difficulty screen. You can select from 4 common grid sizes, your victory condition, and if you want a random start location or to pick it yourself.
The game will allow you to pick a combo that won’t allow you to win, a Closed Tour on a 5x5 grid for example. I will be adding this in, just haven’t gotten to it yet.
What kind of stats should we track? best time per difficulty and over all? Should we associate points, wipe out streaks if certain conditions are met? Let me know and I will work on it.
This one is playable and works well I will probably be moving on to the next one - not sure what it should be though. Maybe rewrite the solitaire game to be WASM in the Bevy Engine???